Release Notes
The full development history of Swordigo Desktop — from first boot to current stable.
v6.0
June 22, 2026 Current StableThe Wastelands release. Two game-breaking freezes killed, SRE expanded to 30+ hooks, full GUI stack, and a complete PostFX pipeline.
GameSceneView::Update recovered — HP bar, mana orb, coin counter, and damage flash all functional
luaD_throw + ProgramPanic + __cxa_throw interception
v5.0
June 21, 2026The SRE release. Introduced libsre.so as a guest-side hook library, replacing binary patching with proper function interception.
libsre.so introduced — 17 active hooks into libswordigo.so at runtime
GameSceneView::Update
v4.5r
June 20, 2026Launcher tools and rendering improvements. The Save Editor was revamped and integrated directly into the launcher UI.
v4.0r
June 19, 2026Architecture overhaul. PolyMC-style launcher with instance management, ARM64 emulation via Unicorn Engine, and full SDL3 migration.
v1.0
June 14, 2026The beginning. First successful boot of Swordigo on a Linux desktop — proof of concept with ARM32 emulation and basic GLES translation.